Score:

0

Level:

1

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Starting Level 

Final Level 

Points per level to advance 

Number of player units 

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Instructions

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Blocks

How to Play

What is the Goal?

The object of the game is to move as many of the player's blocks to the top row of the grid as possible. Each player block that survives a turn on the top row of the grid will score one point and be removed from the board. As long as at least one block scores a point you will advance to the next level once all player blocks have been removed from the board through either scoring or destruction.

The game ends when either all player blocks are destroyed on a level without scoring a point or level 5 is successfully completed.

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Block Descriptions

Each obstacle and player block on the board has a color and associated PWN number. The PWN number is used to generate a random number between 1 and PWN(such as 1 and 3, 1 and 5, etc.).

For player blocks, the PWN number is rolled for movement and collisions with obstacle blocks. For obstacle blocks, the PWN number is rolled for collisions with player blocks. When a collision occurs, the PWN number is rolled for each block in the collision.

The block with the LOWEST rolled number wins and the HIGHEST number is destroyed.

Player Blocks

PWN: 3

PWN: 4

PWN: 6

PWN: 7

Obstacle Blocks

PWN: 5

PWN: 7

PWN: 8

PWN: 9

Player Block Conditions

Normal

Selected Ready to Roll

Rolled Ready to Move

Selected Choose Move

Move Selected

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How to Play

Select Players

First select up to three blocks you want to move(only three blocks can be moved per turn).

Roll

Click the Roll button once for each block that has been selected in order to determine how far each block can move. The number rolled will be shown on the block.

Select Move Location

Select a rolled block in order to highlight that blocks possible move locations. Select a highlighted board area to choose that blocks movement location. Repeat this process until up to three blocks have chosen a movement location. (WARNING: Do not move two of your blocks to the same board area or only one block will survive.)

Initiate Move
& End Turn

Click the Initiate Move & End Turn button to do exactly what the button says. Obstacle blocks will move randomly, Player blocks will move to their chosen locations, and collisions will be resolved. Continue until Level 5 is completed or all blocks are destroyed in a level without scoring.